The environment art team at d3t / Coconut Lizard are proud to have worked on the map Shock Risk for Firewalk's game Concord. The Art Team took over the map from the Level Design Blockout and owned the map working collaboratively with the Firewalk Team to deliver the near final map. This work required Level Art, 3D Art with supporting Tech Art, Concept Art, Lighting and VFX.
---------------
The Firewalk team were the last to work on the maps to do final polish and optimisations. A massive thanks to the team at Firewalk for all the support.
---------------
The team contributors for d3t are:
---------------
Shock Risk Map Team
---------------
Matt Green - Principal Artist
Benjamin Watts - Senior Environment Artist
Kevin Sudtagon - Artist
Lee Clark - Artist
Rachael Jones - Associate Artist
Dan Hutchinson - Senior Artist
Matthew Parsons - Associate Art Director
Chris Hunter - Lead Artist
Roger Robinson - Lead Lighting Artist
Ben Sparrow - Senior Concept Artist
---------------
Support Team
---------------
Bruno Pashaj - Technical Artist
Becca Marshall - Technical Artist
Melissa Gaskell - Technical Art Director
Anthony O'Donnell - Art Director